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        <title>Unofficial SurvivalUO Wiki - home:playerguide</title>
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        <title>Unofficial SurvivalUO Wiki</title>
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        <dc:date>2022-08-06T07:58:17+00:00</dc:date>
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        <title>base_introduction</title>
        <link>https://www.cybercave.cc/wiki/doku.php?id=home:playerguide:base_introduction&amp;rev=1659772697&amp;do=diff</link>
        <description>Base Introduction

Please know that you are in for the long run when starting with this shard. Nothing will come easily to you, and you will have to work for everything you do here.
When you start, as you can tell by your backpack, you will have a dagger, 1000 gold and a few other small items.
Your stats will be starting at 30 Strength, 10 Dexterity, and 1 Intelligence. You will touch on these further into this introduction, so be patient.
A few things to remember, is that gold drops are lower t…</description>
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        <title>classes</title>
        <link>https://www.cybercave.cc/wiki/doku.php?id=home:playerguide:classes&amp;rev=1659772697&amp;do=diff</link>
        <description>Classes

There is a GUMP that has been introduced with our latest patch that allows you to better review this information. To access it you can use the command [professions, [profession or [prof.
The four main classes are Warrior, Mage, Rogue, and Artisan. So let’s look at these four in a little more detail to get you started on the path you are wanting to take. At level 10 you get your first profession point to choose which path you would like to take.
The Warrior: As the name entails, this pro…</description>
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        <title>hunger_thirst</title>
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        <description>Hunger &amp; Thirst

Survival UO is different than any other place as Hunger and Thirst play a vital role in your gaming experience. Let’s look at some of these things.

When you start the game, you will have 40 points in Hunger and Thirst. This is a temporary boost to allow players to earn a little money to buy some Milk or Water from a vendor to allow you to drink, and gather some free food from the East side of New Haven in the form of pumpkins.</description>
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        <title>level_system</title>
        <link>https://www.cybercave.cc/wiki/doku.php?id=home:playerguide:level_system&amp;rev=1659772697&amp;do=diff</link>
        <description>Level System

When you start playing you will notice a special GUMP that looks like a wax seal (below)

This is the level system GUMP. Here you can access many options to add information as you gain levels from experience gains. From this screen you can add to your Strength, Dexterity, Hits, Stamina and Mana. When you hit level 10, you will be given a Profession Point which will allow you to choose a profession to gain special advantages depending on what you choose. When you pick the Mage Profe…</description>
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        <title>mount_taming</title>
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        <description>Mount Taming

Let’s look at the new levels required to tame the lovely animals you can ride.
Name	Slots	Taming Required Remarks Horse	1	49.1 taming or purchased from stables	Rideable Llama	1	64.9 Forest Ostard	1	64.9 Desert Ostard	1	64.9 War Horse</description>
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        <title>ore_levels</title>
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        <description>Ore Levels

There are all new Ore on this Shard. Let’s look at a basic run down of how this all works.

Iron Ore: This is the basic ore that you can get from 0.0 Mining Skill. It has an approximate drop rate of about 92%. All miners will need this to train with.</description>
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        <description>Profession System

Profession Points

There is a special system in place where players can choose specialized bonuses depending on the class you choose. To access the profession system gump you use the command [prof (see below)

Once you are here, you can choose from four professions. Warrior, Rogue, Mage, and Artisan. Each of these professions have the ability to grant different bonuses.</description>
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        <description>Welcome To Your First Day

Surival is a shard like no other you have ever tried.

You don’t get to start the game with 2x 50 skill points or the selected stats points.

You will have to use the gold and dagger in your backpack to forge your future.</description>
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        <title>starting_location</title>
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        <description>Starting Location

On Survival, all players will start on the Island of Haven. You will start within the main city on this island called New Haven.
There are many things around this town that will help you greatly so please continue to read.
Directly to the West of the Town Square lays the Bank.
Directly to the South Lays the Docks.
Directly to the North lays the Jeweler and Tailor, along with three other NPCs we will touch on.
To the North East lays the Training Grounds.
Now, North of the Town …</description>
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        <title>stats_skill_gain</title>
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        <description>Stats &amp; Skill Gain

When you are new, you will notice that you have a small red wax seal on your screen. When you click on this seal a scroll will open up showing things like: Level, Exp to next level, SkillCap, Hunger, Thirst, Str, Dex, Int and Hits.
This is your status window that will show you all the perks of leveling up. To start you will have a Skill Cap of 100, Strength of 30, Dexterity of 10, Intelligence of 1, Hunger and Thirst of 40.
As you gain experience points from Killing Monsters,…</description>
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        <title>vendor_search_function</title>
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        <description>Vendor Search Function

Hello, and welcome!
This article is about the Vendor Search Function built into the system.
To start your access, all you have to do is single click on your character to get the below screen.



Once you select the Vendor Search option, you will get a nice big GUMP (below) that is the heart and soul of the Vendor Search Function.</description>
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        <dc:date>2023-06-24T19:34:49+00:00</dc:date>
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        <title>weapons_armor_crafting_statistics</title>
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        <description>Weapons &amp; Armor Crafting Statistics

There are 10 main types of ingots that can be crafted with. 

They are Iron, Bronze, Silver, Gold, Toxic, Blackrock, Titanium, Blaze, Heaven, and Survival. 



There are 4 main types of leather that can be crafted with. They are Leather, Spined, Horned, and Barbed.</description>
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