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Patch 3.2.3

Posted on January 13, 2020 by Andrei
Quick update:
Fixed Blaze ore smelting skill requirement.


Patch 3.2.2

Posted on November 24, 2019 by Andrei
Fixed bug with wraith form.
When in wraith form, weapons now leech the correct amount of mana.
It also checks the mana of the monster so that mana cannot be leeched if the monster doesn't have a sufficient amount.
Monster’s mana now gets lowered by the leeched amount.

Spells were not modified as they already worked as intended.


Moved to new ISP!

Posted on November 22, 2019 by Andrei
After 2 months of problems with our old ISP we finally managed to get out the old contract and get a new ISP. Enjoy
the new speeds and 100% uptime!


Patch 3.2.1

Posted on November 20, 2019 by Andrei
Fixed bug with mining where only the skill base value was taken into consideration.
Fixed requirements for crafting skill gain items.


Patch 3.2.0

Posted on November 19, 2019 by Andrei
Artisans will now receive 10% extra experience when crafting per level of profession.
Neira was defeated! She will now drop power scrolls up to 110.
Removed the useless you gained 0 experience notifications. From now, only experience bigger or small than ZERO will create notifications.


Patch 3.1.4

Posted on August 16, 2019 by Andrei
Another set of bugs:
Large bulk order deeds were giving 10 times more bank points than what they were supposed to give.
Pets were not gaining stat points.
Pets will now have a 5% chance to gain a stat or stats (primary and or secondary) depending on their skill gain.
The lower the skill of a pet is, the higher the chance of stat gain as skill gain will be more often.
Pet stat delay is now set at 5 minutes. It used to be 1 day.
Total number of pet stats is 250.


Patch 3.1.3

Posted on August 15, 2019 by Andrei
Just a quick hotfix patch.
Fixed rune beetle bug that was crashing the server.
Fixed bulk order deed filter gump displaying old ore names.
Fixed Large and Small bod gumps as well as acceptance gumps to now show the custom ore color in white.


Patch 3.1.2

Posted on August 8, 2019 by Andrei
Level up points are now received as follows:
0-20 3 per level (unchanged)
20-100 2 per level (used to be 20-90)
100-200 1 per level (used to be 0)

Just as a reminder, Profession points are received every 10 levels after lvl 90.
10, 30, 50, 70, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200

Following the huge crafting patch, this is the first re-balance / fix list:
Small bods banked points were lowered.
Large bods now offer 5 times the amount of small bods.
Fixed issue with exceptional carpentry, tinkering and cooking bods appearing.
BOD gold reward is now the same as pre-crafting patch.
BOD points calculation was altered to have more emphasis on the number of items and material type.
BOD rewards were revamped mostly for blacksmithing as the old list did not make sense anymore when players can simply pick and choose the reward.
BOD reward point cost was increased.
Fixed an issue with alchemy BOD reward points were calculated. Some of the numbers just didn't make sense.
Fixed bod gumps showing old ore names.
Fixed miscellaneous bod reward gump descriptions.


Hotfix 3.1.1

Posted on August 6, 2019 by Andrei
Hotfix for tailor bods.


Patch 3.1.0

Posted on August 4, 2019 by Andrei
Hello everyone,

It has a been a while since the last big patch. As promised, this one is mainly for crafters. I did however have to address some of the things that were bothering players the most and as such I will list them first. Enjoy!

Welcome to macro Wednesdays!
Captcha system will now be disabled on Wednesdays and all players will be allowed to harvest resources in AFK state. (Updated the rules page accordingly)

Added a new Bonus system.
The system will allow players to active experience and skill gain bonus equivalent to the power hour once per day and at will. The bonus can be activated once per day and not 24 hours. This means that players can chain them.

The bonus is per character. You could log in to each one of your character and activate it.
The bonus duration will increase by 30 seconds with every consecutive day logged in!
It will however reset to 30 minutes if you do not.

World Changes:
Barding difficulty check has been reduced. It is now approximately 20% harder compared to vanilla.
Increased SuperBoss type loot a little bit.
Bonding pets has been halved from 30 days to 15 days!
Pet bonding abandon time has been increased from 1 day to 2 days.
Summoned creatures should now get dispelled 50% times less!
Gave all players a flat 5hp bonus.
Death Penalty exp has been halved. Used to be 20% now its 10%!
The Dryad bow now has an elven composite base.
Added Plum fruit.
Added new weapon attributes: Bane, Bone Breaker, Swarm, Sparks and Assassin Honed
Added new artifacts: Glenda, The Deceiver, Bow of the infinite swarm, The scholars Halo.
Doom bosses now drop the new artifacts and recipes.
Reworked Dark Father’s AI
Dark Father will no longer spawn scrolls.
Greater Dragon now drops double the amount of Gems
Added correct artifact to fishing system.

Crafters:
Implemented all features of the new bulk order system.
Players will now be able to view all the reward tables, store reward points and much more:
• NPCs will cache up to 3 bulk order deeds for players
• The system will “cache” up to 18 hours worth of BOD give outs
• Players may claim all 3 deeds in quick succession
• Turning in a BOD adds a new deed to the cache
• Example: Log in after 18 hours and receive 3 deeds
• Example: Receive 3 deeds, then turn in 3 filled deeds, and immediately receive 3 new deeds

Bulk orders are obtained from the following NPC’s:
• Alchemy – NPC Alchemists
• Blacksmith – NPC Armorers, Blacksmiths, Iron Workers and Weaponsmiths.
• Bowcraft – NPC Bowyer
• Carpentry – NPC Carpenter
• Cooking – NPC Baker, Cook
• Inscription – NPC Scribe
• Tailor – NPC Tailors and Weavers.
• Tinker – NPC Tinker
Yes, we now have bulk orders for Alchemy, Tinkering, Cooking, Bowcrafting, Carpentry and Inscription.

Reward points can now be banked!
• Points are banked at a rate of 2% of the full value for small bods, 20% for large bods
• Banked points do not stack with Unbanked turn in points
• Example: Character has 20 banked points and turns in, without banking, a BOD worth 610 points. Only the 610 points will be available to spend, not 630
• Points can be spent on any reward up to the value of the bod being turned in, excess points are lost
• Example: Character turns in, without banking, a BOD worth 610 points and claims a reward valued at 575 points, the remaining 35 points will be lost
• Banked points can be redeemed by selecting the ‘claim rewards’ option from the NPCs context menu
• It is possible to close the reward menu without choosing a reward, however you will not be able to turn in another order until the reward has been claimed using the ‘claim rewards’ option on the NPCs context menu

Added 4 new craftable jewelries. For the first time, we have magical earrings:
• Blazing Flash
up to 5 properties.
1 guaranteed from Enhance potions, weapon damage, bonus str, weapon speed.
• Fire Water
up to 5 properties
1 guaranteed from lower mana cost, cast speed, cast speed recovery, spell damage, lrc
• Flash Freeze
up to 5 properties
1 guaranteed from Spell damage, poison resistance, cast recovery, cast speed, lrc
• Ice Fire
up to 5 properties
1 guaranteed from regen hits, fire res, cold res, regen mana.

Bug fixes:
Fixed issue with honesty items spawning.
Fixed an issue that gave players full HP and mana on logging in.
Fixed bug with earth elemental repeatable quest giving only 1.5k exp. It will now give 6.5k
Fixed bug with dark father’s resistances
Fixed Artifact: Abhorrence, Captain Johnes Blade
Fixed odd bug with recall runes crafting.


about/change_log.1608968164.txt.gz · Last modified: 2022/08/06 07:58 (external edit)