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csystems:weapon_abilities [2022/09/02 07:25] srvadmincsystems:weapon_abilities [2022/09/02 07:52] (current) srvadmin
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-Weapons can have sockets applied to them. Jeweller orbs will have a chance to add said sockets. Jeweller orbs can be used an infinite number of times until it reaches the max number of sockets. A max of 5 sockets will be applied to a weapon. Getting a higher number of sockets is much harder than a lower one. Item identification can be used on an item to see its sockets and whats in the sockets.+Weapons can have sockets applied to them. Jeweller orbs will have a chance to add said sockets. Jeweller orbs can be used an infinite number of times until it reaches the max number of sockets. A max of 5 sockets will be applied to a weapon. Getting a higher number of sockets is much harder than a lower one. Item identification can be used on an item to see its sockets and whats in the sockets.\\
  
-Weapon Abilities Weapon abilities are no longer based on the weapon. Weapon ability runes are added to the game. They will randomly drop from monsters. Weapon ability runes can gain experience the same way a player does. Weapon abilities are different based on the level. Weapon abilities will now use double the cost of the ability with stamina if there isn’t sufficient mana.+Weapon Abilities Weapon abilities are no longer based on the weapon. Weapon ability runes are added to the game. They will randomly drop from monsters. Weapon ability runes can gain experience the same way a player does. Weapon abilities are different based on the level. Weapon abilities will now use double the cost of the ability with stamina if there isn’t sufficient mana.\\ 
 + 
 +Using a special move within 3 seconds of the previous special move costs double mana.\\
  
 === Weapon Runes/Abilities: === === Weapon Runes/Abilities: ===
 * [[:csystems:wa:Armor Ignore]]\\ * [[:csystems:wa:Armor Ignore]]\\
-* [[:csystems:wa:Armor Pierce]] +* [[:csystems:wa:Armor Pierce]]\\ 
-* [[:csystems:wa:Battle Lust]] +* [[:csystems:wa:Battle Lust]]\\ 
-* [[:csystems:wa:Bladeweave]] +* [[:csystems:wa:Bladeweave]]\\ 
-* [[:csystems:wa:Bleed Attack]] +* [[:csystems:wa:Bleed Attack]]\\ 
-* [[:csystems:wa:Block]] +* [[:csystems:wa:Block]]\\ 
-* [[:csystems:wa:Concussion Blow]] +* [[:csystems:wa:Concussion Blow]]\\ 
-* [[:csystems:wa:Crushing Blow]] +* [[:csystems:wa:Crushing Blow]]\\ 
-* [[:csystems:wa:Defense Mastery]] +* [[:csystems:wa:Defense Mastery]]\\ 
-* [[:csystems:wa:Disarm]] +* [[:csystems:wa:Disarm]]\\ 
-* [[:csystems:wa:Dismount]] +* [[:csystems:wa:Dismount]]\\ 
-* [[:csystems:wa:Double Shot]] +* [[:csystems:wa:Double Shot]]\\ 
-* [[:csystems:wa:Double Strike]] +* [[:csystems:wa:Double Strike]]\\ 
-* [[:csystems:wa:Dual Wield]] +* [[:csystems:wa:Dual Wield]]\\ 
-* [[:csystems:wa:Feint]] +* [[:csystems:wa:Feint]]\\ 
-* [[:csystems:wa:Force Arrow]] +* [[:csystems:wa:Force Arrow]]\\ 
-* [[:csystems:wa:Force of Nature]] +* [[:csystems:wa:Force of Nature]]\\ 
-* [[:csystems:wa:Frenzied Whirlwind]] +* [[:csystems:wa:Frenzied Whirlwind]]\\ 
-* [[:csystems:wa:Infectious Strike]] +* [[:csystems:wa:Infectious Strike]]\\ 
-* [[:csystems:wa:Infused Throw]] +* [[:csystems:wa:Infused Throw]]\\ 
-* [[:csystems:wa:Lightning Arrow]] +* [[:csystems:wa:Lightning Arrow]]\\ 
-* [[:csystems:wa:Mortal Strike]] +* [[:csystems:wa:Mortal Strike]]\\ 
-* [[:csystems:wa:Moving Shot]] +* [[:csystems:wa:Moving Shot]]\\ 
-* [[:csystems:wa:Mystic Arc]] +* [[:csystems:wa:Mystic Arc]]\\ 
-* [[:csystems:wa:Nerve Strike]] +* [[:csystems:wa:Nerve Strike]]\\ 
-* [[:csystems:wa:Paralyzing Blow]] +* [[:csystems:wa:Paralyzing Blow]]\\ 
-* [[:csystems:wa:Psychic Attack]] +* [[:csystems:wa:Psychic Attack]]\\ 
-* [[:csystems:wa:Riding Swipe]] +* [[:csystems:wa:Riding Swipe]]\\ 
-* [[:csystems:wa:Serpent Arrow]] +* [[:csystems:wa:Serpent Arrow]]\\ 
-* [[:csystems:wa:Shadow Strike]] +* [[:csystems:wa:Shadow Strike]]\\ 
-* [[:csystems:wa:Talon Strike]] +* [[:csystems:wa:Talon Strike]]\\ 
-* [[:csystems:wa:Whirlwind Attack]]+* [[:csystems:wa:Whirlwind Attack]]\\
csystems/weapon_abilities.1662103540.txt.gz · Last modified: 2022/09/02 07:25 by srvadmin